FAQ & rulings
If a Unit has [ADRENALINE], can I use its [Spend Icon:] the turn it's played?
No
Can I use a Unit's [BLOCKER] effect the turn it's played?
Yes
If I have used a friendly Unit's [BLOCKER] to redirect an attack, can I use [BLOCKER] on another Unit to redirect that attack again to that Unit?
Yes
If my ready friendly Unit with [BLOCKER] is being attacked, can it use [BLOCKER]?
No
Can I use [BLOCKER] when my Rival is attacking the Gig area and not another Unit?
Yes
Can I use [BLOCKER] when my Rival is attacking another Unit and not the friendly Gig area?
Yes
Can I use a Legend's [BLOCKER] in the Legends area?
No. The Legend must be on the field to use [BLOCKER].
Can I use [GO SOLO] the turn I called my Legend?
Yes
Can I [GO SOLO] on a spent Legend?
Yes
Can I spend a Legend for an Eddie when playing it with it's own [GO SOLO]?
Yes
Can I play a Legend without using [GO SOLO] if it has [GO SOLO]?
Yes
Can a Legend in the field use its [Spend Icon:] effect the turn that it was played to the field area?
No
When a Legend uses [GO SOLO] is it still a Legend?
Yes
Can I use a [QUICK] during my turn?
Yes
Can I use more than 1 [QUICK] during my Rival's attack?
Yes
Does [QUICK] allow me to use [Spend Icon:] the turn the Unit is played?
No
My Rival plays a [QUICK] am I allowed to respond with a [QUICK]?
No
When I have mulitple [ATTACK] effects that activate and go into pending at the same time. Can I choose any order to resolve them?
Yes
I have a Unit with [ATTACK] and a Unit with "When a friendly Unit attacks. Draw 1". Will I be able to choose the order to resolve them?
Yes
I have a Unit with [Play] and a Unit with "When a friendly Legend is spent. Draw 1". Will I be able to choose the order to resolve them?
Yes
If a Unit or Legend with [DEFEATED] would be defeated but is prevented by an effect. Will I still get the [DEFEATED] effect?
No
Can I use a Unit's [Spend Icon:] effect the turn it's played?
No
Can I use a Legend's [Spend Icon:] effect the turn it's called?
Yes
Can I play a Legend to the field from the Legends area without using [GO SOLO]?
Yes, as long as the Legend has a numeric cost value, you may pay its cost to play it to the field. It enters the field with lag, and in the same orientation it was in the Legends area.
Can I choose to adjust a Gig by 0 for "adjust a Gig by up to X" effects?
Yes, but that does not count as adjusting a Gig for the sake of effects triggered "when you adjust a Gig."
If a friendly Unit steals two d6s simultaneously, can I increase two Gigs?
Yes, the effect triggers for each stolen d6.
Does Adam Smasher’s [PLAY] effect trigger when he is called or flipped face-up as a Legend?
No, the [PLAY] effect only activates when you play Adam Smasher to the field area.
Does Adam Smasher’s [PLAY] effect trigger when he Goes Solo?
Yes. [GO SOLO] plays Adam Smasher to the field area and triggers the [PLAY] effect.
If Adam Smasher is removed from the field area after being played to the field area is Adam Smasher removed from the game instead of being placed in the designated area?
Yes.
If Adam Smasher’s cost is reduced does that also reduce cost to activate [GO SOLO]?
Yes.
If I manage to play Adam Smasher on my Rival's turn. Does it still get the [PLAY] effect?
Yes.
If my Rival controls exactly 2 more Gigs than me when I play Adrenline Converter but I steal a Gig before I attack with the equipped Unit, does it still have [ADRENALINE]?
No, the Unit only has [ADRENALINE] while the conditions are met.
If I choose not to adjust a Gig, can I still draw 1 if I control 2 or more Gigs with different values?
Yes.
If All is Lost trashes one or more Units, do I have to add them to my hand even if I don't want to?
Yes.
If All is Lost's effect trashes no Units, can I still add a Unit to my hand?
No.
If I have fewer than 3 cards in my deck, can I still play All is Lost?
Yes. Trash as many cards as possible, instead.
Do both effects work on either players turn?
Yes.
Does Alt Cunningham's first effect apply to Programs played from Trash, too?
Yes.
If I ready Alt Cunningham after using her first effect and use it again before playing a Program, does the discount stack?
Yes.
I activated Alt Cunningham's first effect with 2 friendly min Gigs, but before I play my next Program I acquire a 3rd min Gig. Does my next Program play for -3 €$ instead of -2€$?
No, the reduction amount is determined when you activate the effect.
When I play Appetite for Destruction, do I choose a friendly Unit, or can any friendly Unit satisfy the effect later this turn?
You must choose a friendly Unit when you play this card. The condition will only be met when that Unit wins a fight.
If a Unit steals a Gig because of Appetite for Destruction, does that count as that Unit stealing a Gig for effects that trigger when that Unit steals a Gig?
Yes.
If the friendly Unit cannot defeat the rival Unit but still wins the fight, does it still steal a Gig?
Yes.
If the equipped Unit or Legend is spent as part of an attack, can Arasaka Emergency Radioport Call a Legend before that Unit’s [ATTACK] effect resolves?
Yes.
Can I use [BLOCKER] even if my Rival has no cards in their hand?
Yes.
If a Rival controls at least 2 more Gigs than me, can I still choose to defeat only one Unit?
Yes.
Do I reveal or get to look at the card I am selling?
No.
If the top card of my deck doesn't have a sell tag, do I still sell it for this effect?
Yes.
If I already sold a card during my main phase, can I still sell a card from Bootleg Sapphire's effect?
Yes.
Do I have to defeat a rival Unit with cost 2 or less even if I don't want to?
Yes.
If the second card my Rival discards also has a cost equal to a friendly Gig, does my rival have to discard again?
No.
When I play this Program for less because of it's effect does that change the cost of the card too?
No.
Does Chrome Fang’s effect apply to all rival Units?
Yes. Including any new rival Units played after Chrome Fang.
Does Chrome Fang’s effect continue to apply if Chrome Fang leaves the field before your next turn?
Yes.
If my rival Unit has power 6 can it steal a friendly Gig with value 6?
Yes.
What happens if a rival Unit attacks my Gig area while Chrome Fang's effect is active, but all friendly Gig values are higher than its power?
The attack still happens, but the rival Unit does not steal any Gigs.
If an effect says a Unit steals an additional Gig (like Gorilla Arms), does Chrome Fang's effect apply?
Yes.
If I the chosen rival Unit that can't attack until my next turn is given the effect to attack. Can it?
No.
What is a min Gig?
A Gig showing it's 1 value.
When resolving this effect and do not choose to Call a Legend for free. Can I call a Legend for free later in the turn from this effect?
No.
Can I play this card without a rival Unit on the field?
Yes.
Can I choose a Unit that's already spent for this card's effect?
Yes.
If this Unit gains [ADRENALINE] the turn it's played, can it attack?
No.
Can I choose an equipped rival Unit with this effect?
Yes.
If I play this Program [QUICK] as a reaction and choose the attacking rival Unit for the effect, what happens?
The rival Unit gets the power boost for the ensuing fight and is defeated at the end of the turn.
If a Unit under the effect of Cyberpsychosis attacks but does not make it to the Fight or Steal step, is it still defeated at the end of the turn?
No.
If a Unit or Legend with two or more Deadman Transmitters is defeated, do I have to defeat both Deadman Transmitters?
No, choose one of them.
If Deadman Transmitter protects a Unit from being defeated in a fight did that Unit still lose the fight?
Yes.
If this Unit steals a Gig but is no longer in the field area at the end of the turn, do I still ready 1 Eddie?
No.
Do I have to Draw 2 with this card's [PLAY] effect even if I don't want to?
Yes.
Can Detonate defeat Gear equipped to a face-up Legend?
Yes.
Can I play Detonate if there are no rival Gears in play?
Yes.
If I don't have a friendly Unit on the field when I call Dexter Deshawn, do I have to choose Draw 1?
No, you can still choose the other effect, it just fails.
If I call Dexter Deshawn as a reaction, can I play a [QUICK] card that I drew off of Dexter's effect?
Yes.
Can Dexter Deshawn ’s [Spend Icon:] effect increase either a friendly Gig or a rival Gig?
Yes.
With the [Play] and [Attack] effect. If I choose to adjust up to 0. Does that still count as adjusting a Gig?
No.
If all rival Units are already spent, can I still use this card?
Yes.
Can I defeat a spent Unit that I did not spend with this effect?
Yes.
Can Dum Dum’s [QUICK] effect choose a friendly Unit with no equipped Gear?
Yes.
If the chosen Unit gains or loses Gear after Dum Dum’s [QUICK] effect resolves, does the power bonus change?
No.
If I choose not to decrease a Gig, can I still ready 2 Eddies at the end of my turn if the equipped Unit is named "V"?
Yes.
If this Gear is attached to a Unit named "V" and the Unit attacks but is defeated before the end of the turn, can I still ready 2 Eddies?
Yes.
If I control multiple friendly max Gigs, can I choose which one El Sombrerón's effect uses?
Yes.
If the value of my chosen friendly max Gig changes later in the turn, does El Sombrerón’s gained power change too?
No.
If I do not control a friendly max Gig can I still pay 2 €$ for El Sombrerón’s effect?
Yes, but El Sombrerón won't gain any power from it.
If a rival Unit chosen by Evenlyn Parker's second effect makes an attack and then readies in the same turn, is it forced to make another attack?
Yes; as long as the chosen Unit can attack, your Rival cannot end their turn until it attacks.
If I have a Unit chosen by Evelyn Parker's second effect, do I have to attack with it as soon as possible, or can I play other cards first?
You may do other actions but cannot end your turn if the Unit chosen by Evelyn Parker can still legally declare an attack.
Is Evelyn Parker's [ATTACK] effect mandatory?
Yes.
Does 0 count as an even number?
No.
Can you play this with no rival Units in play?
Yes
When I reveal the top 2 cards of my deck, are they still considered part of my deck?
Yes.
If my Rival does not have a Unit, may I still defeat a friendly Gear?
Yes.
Who steals the Gig with this effect; the player, or the Unit equipped with Gorilla arms?
The Unit.
Can I use this Legend's [Blocker] in the Legend area?
No.
If all my friendly Legends become face-up after I declare an attack, does Goro Takemura's effect trigger?
No.
If I manage to play a Unit during my React step and I give it [BLOCKER] from Goro Takemura, can that friendly Unit use [BLOCKER] immediately?
Yes.
When a friendly Unit uses [BLOCKER] am I forced to discard 1?
No.
If I have no cards in deck may I still discard 1?
Yes, but you must draw 1 after, so you will lose the game.
Does a friendly Unit using [BLOCKER] trigger Goro Takemura's second effect even if it's not a result of first effect?
Yes.
Can I choose the order of the two effects?
No. You must resolve the effect from top to bottom.
When my Rival chooses the effect for Gunpoint Diplomacy, do they also choose the friendly Unit?
No.
After I trash 3 with this effect do I have to add a Program to hand from those 3?
Yes.
If either myself or my Rival controls 0 Gigs, can I swap?
No.
Is swapping Gigs considered stealing?
No.
When I activate this effect, do I get to choose the rival Gig too?
Yes, you choose both Gigs involved in the swap.
May I defeat a Gear if I don't have any Gigs that match cost with value?
Yes.
Can I choose to increase a Gig by 0?
Yes, but it does not count as "adjusting" a Gig for effects triggered by "adjusting a Gig."
Can I adjust a rival Gig?
Yes.
If this Unit gains [ADRENALINE] the turn it's played , can it attack even if I haven't played a Program yet?
No.
When I defeat Jackie Welles instead of a friendly Unit, does the Unit's [DEFEATED] effect trigger?
No.
Can I use this effect if Jackie Welles is in the Field area as a Unit?
Yes.
Can I use this effect if Jackie Welles is in the Legends area?
Yes.
If Jackie Welles would be defeated while it's a Unit, could I use Jackie Welle's effect to defeat himself instead of being defeated the other way?
Yes.
If I've already played a Blue Unit or Gear this turn before Jackie Welles is face-up, then flip Jackie, can I trigger Jackie's effect that turn by playing another Blue Gear or Unit?
No.
Does playing a Legend from the Legends area to the field, trigger Jackie Welles's effect?
Yes.
If I choose an already min Gig for Jackie Welles's effect, can I draw 1?
No.
If Gig becomes odd after Jackie attacks, does Jackie lose the +2 power?
No.
If I acquire another friendly even Gig after Jackie Welles attacks, does Jackie Welles get another +2 power this turn?
No.
Can Japantown Jonin choose itself with its own [PLAY] effect?
Yes.
What "This Unit wins all fights against CORPO Units" mean?
When Johnny Silvlerhand attacks (or is attacked by) a CORPO Unit, he always wins the fight, regardless of power. So, Johnny Silverhand defeats the opposing CORPO Unit (as long as he has power 1+).
If Johnny wins a fight during a Rival’s turn, does he still ready from his effect?
Yes.
If Johnny wins his first fight this turn but is already ready, can I use the effect on his next attack instead?
No.
If Johnny has power 0 when he fights a CORPO Unit., does he still defeat the opposing rival Unit?
No. Johnny Silverhand still wins the fight, but Units at power 0 can't defeat other Units in a fight, so neither Unit is defeated.
Can I reduce Johnny Silverhand’s effect cost to 0 €$?
Yes, but you still need to spend Johnny Silverhand to activate it.
Can I use Johnny's effect on a Unit that wasn't played this turn?
Yes.
Can a Unit played on a previous turn still attack the rival Gig area if I use Johnny's effect on it?
Yes.
If I play a Program from my trash, does the first effect still trigger?
Yes.
Can I trigger the first effect multiple times in a turn by playing multiple BRAINDANCE Programs?
Yes.
Can I choose the same friendly Unit with this card's first effect each time I play a Program?
Yes.
If I play a [QUICK] BRAINDANCE Program as a reaction on my Rival's turn, does first effect trigger?
Yes.
Can I activate this card's effect if I have no cards left in my deck?
Yes.
If I roll a 1 on a friendly Gig and choose to reroll with Kerry Eurodyne's effect, but don't roll a 1 or 20 on that Gig, do I still get the draw effect for the first result?
No.
Can I activate Kerry's [Spend Icon:] effect the turn I play him?
No.
Can I activate Kerry’s [Spend Icon:] effect if I do not control an 8+ Gig?
Yes, but you won't get to draw 2.
If Kerry readies after I activated his [Spend Icon:] effect, can I activate it again on the same turn?
Yes.
Do I have to look at at friendly face-down Legend even if I don't want to?
Yes.
When La Llorona uses [BLOCKER], do I increase a Gig for her second effect before or after the ensuing fight?
Before.
Can I use a different Unit's [BLOCKER] effect after I block with La Llorna to redirect the attack again?
Yes. There is no limit of how many times you can use [BLOCKER] in one turn.
Can La Llorona increase a Gig by 0, 1, 2, or 3, or must it increase by exactly 3?
Up to means 0, 1, 2, or 3.
Who chooses?
The Player activating the card Chooses.
Can I play this card if there is no Rival Unit?
Yes.
Can I play this Program if I do not have a friendly Unit in the field area?
Yes.
Can I play this Program if there is no rival Unit in the field area?
Yes.
Can I play this Program if there are no Units in the field area?
Yes.
If I steal more than 1 Gig at a time, does my Rival have to discard more than 1?
Yes.
What is "the opposing rival Unit?"
It's the Unit in a fight with your friendly Unit.
If my Unit loses a fight but has an effect that it cannot be defeated, does it still lose the fight?
Yes.
If I can't discard 2 Programs to gain the rest of the effect, can I choose to just discard 1 anyway?
No. You may discard 2 to resolve the full effect or none at all.
Am I forced to Swap Gigs?
No.
Does MaxTac Heavy's effect change the cost of the card?
No, only the amount you pay.
If I ready my Maxtac Squadron with a different end-of-turn effect before I resolve this effect, can I still ready a friendly face-up Legend?
No. To avoid invalidating Maxtac Squadron's effect, resolve it before any effects that would ready it.
I played a friendly Legend to the field area with [GO SOLO] this turn. Can it attack even if my rival has a Maxtax Suppression Team?
No.
Can I choose a Unit that's already spent for this card's effect?
Yes.
If a Rival adjusts or swaps multiple friendly Gigs simultaneously, does Meredith Stout's effect trigger for each of them?
No.
Can I still play this card if I don't have more Street Cred than my Rival?
Yes.
Do I have to defeat a rival Unit with power 5 or less, even if I don't want to?
Yes.
Do card types include Legends?
Yes.
Can I choose "Legends" for this effect?
Yes.
Can this effect be used in the trash?
No.
If I have less (Street Cred) than a Rival at the end of my turn, am I forced to ready this Unit?
Yes.
I use this on my rival's Unit that has an effect that reads "This Unit can't attack." will that Unit be able to make an attack?
No.
Am I able to sell this card even if it is a Unit?
Yes.
If I have lower Street Cred when I attack with MT0D12 Flathead, but triggered effects or reactions make my Rival's Street Cred lower than mine, can my Rival then block the MT0D12 Flathead's attack?
No.
If I do not have a friendly Unit, do I have to choose the Draw 1 effect?
No. You can still "choose" the other effect, it just fails.
Does Muamar Reyes's effect each fight the Unit is in this turn?
Yes.
If the chosen Unit with Muamar Reye's effect can't be defeated, can it still lose a fight?
Yes.
If Nadia attacks the rival Gig area the turn she is played but an effect causes my Rival to have less Gig's than me, does that cancel Nadia's attack?
No.
When I spend a Unit equipped with Netwatch Netdriver to declare an attack, do I get Netwatch Netdriver's effect before or after I resolve the attack?
Before.
If I spend a Unit equipped with Netwatch Netdriver to declare an attack, and the Unit or Legend has an [ATTACK] effect, do I get Netwatch Netdriver's effect before or after the [ATTACK] effect?
You can choose the order you resolve these effects.
If I spend a Unit or Legend equipped with Netwatch Netdriver to activate the Unit/Legend's [Spend Icon:] effect, do I resolve Netwatch Netdriver's effect before or after the activated effect?
After. Resolve the activated [Spend Icon:] effect first.
If I spend a Legend equipped with Netwatch Netdriver to pay a card's cost, do I resolve Netwatch Netdriver's effect before or after I play the card?
After.
How do I know if my fixer area is empty?
If there are no longer any Gig die in the fixer area then the fixer area is now empty.
May I chose an effect even if I cannot meet the requirements to fufill the effect?
Yes.
If your fixer area is empty am I forced to play this for 1 eddie?
Yes.
Does Octant's effect change the cost of the card?
No, only the amount you pay.
If my Rival does not have a Unit on the field when I play Offduty Malfini, do I still have to spend it?
Yes.
Can I use this to defeat a Unit with 0 power if I do not have a friendly D20?
No.
Can I defeat my own Unit with this effect?
Yes.
If I do not control a friendly d20, can I play Over the Edge?
Yes, but you cannot defeat a Unit.
If I use this card's [Spend Icon:] effect but my hand is empty, can I still do the rest of the effect?
No, you must discard 1.
Do I have to choose a rival Unit with this effect when played?
Yes.
If there are no viable rival Units, do I have to choose the draw effect?
No. You can still "choose" the other effect, it just fails.
May I use this card's [Spend Icon:] if all Gigs are already the same value?
Yes.
Can I move a Gear from this Legend to an unequipped friendly Unit that's already ready?
Yes.
For the second effect, do I need both Units and Legends equipped?
No, a combination of any 5 equipped Units and equipped Legends satisfies the condition.
If I already Called a Legend this turn, can I call another Legend with Panam Palmer's effect?
No.
Does the Gig I set need to be part of the value-pair in order to draw 1?
No. Any friendly value-pair satisfies the conditions.
What's a value-pair?
Two Gigs with the same value within the same Gig area.
May I discard 1 Program even if there's no rival Unit to bottom-deck?
Yes.
If I choose both effetcs, can I choose what order I resolve them?
No, you must resolve the top effect first, then the bottom one.
If my Unit loses a fight but isn't defeated due to this effect, does it still count as losing the fight?
Yes.
Does this effect force my Rival to use [GO SOLO] on their turn if they have enough €$ available?
No.
If I have no cards left in my deck when I spend a friendly Rita Wheeler, do I lose the game?
Yes.
Can I activate River Ward’s [QUICK] [Spend Icon:] effect if I have no Gear cards in hand?
Yes.
Does the Gear have to be equipped to this Legend?
No.
Do you have to Trash the top card after searching?
Yes.
Do I keep the card not Trashed on top of my deck?
Yes.
Does Rogue Amendiares' effect trigger if she steals a Gig herself?
Yes.
Does Rogue Amendiares' effect work while face-up in the Legend area?
Yes.
If I manage to play Rogue Amendiares on my Rival's turn, can I use her [QUICK] effect that turn?
No.
Do I have to defeat a rival Unit even if I don't want to?
Yes.
If a rival Unit’s power is reduced to 2 or 3 by another effect this turn, can Royce defeat it?
Yes.
Can I equip Gear to Royce in the Legends area?
Yes, you can equip face-up Legends in the Legends area.
Does the Royce +2 power for each equipped Gear apply while he is still in the Legend area?
Yes.
What happens to a Gear on a Legend when the Legend is removed from play?
When a Legend leaves the field or Legends area, its attached Gear follows the Legend to that area, then is no longer equipped in the new area. So, the Gear remains in that new area when you remove the Legend from play.
If this Unit is chosen by Mox Inciters to attack but there's no spent rival Unit, is this Unit forced to make an attack on the rival's Gig area?
No.
Do my Friendly Arasaka Units have +1 power while in the fight or steal step?
Yes.
Do I need to choose a Unit on the field for this Program to effect?
Yes.
Can this Unit attack ready Units with its effect?
No.
At the end of my turn do I have to ready this Unit or Legend even if I don't want to?
Yes.
If I attack the rival Gig area with Sasha but she has 0 power, does she steal a Gig?
No.
When I declare an attack with Sasha Yakovleva, can I use her [ATTACK] effect before I choose a target?
No. You must declare the attack target before revealing the card for her [ATTACK] effect.
If a friendly Unit equipped with Satori fights a Unit of the same power and they defeat each other, do I still draw 1?
No.
If my Unit equipped with Satori is attacked by a rival Unit and my Unit wins the fight, do I draw 1?
Yes.
Do other Units keep the +2 power while fighting and stealing too?
Yes.
If I have another Unit in my trash, do I have to add it to my hand even if I don't want to?
Yes.
Can Screw's effect add a different copy of Screw from my trash to my hand?
Yes.
If neither player has cards in hand when I play Shattered Memories, what happens?
Each player may still choose to draw 5, and the total number of discarded cards equals 0.
When I search the top 3 cards of my deck, can I choose not to reveal any cards and bottom-deck them all even if there's a Gear among them?
Yes.
If this Unit gains 5+ power while fighting or after I declare an attack or in a fight. Do I draw 1?
No.
Does this effect count friendly face-up Legends in the field area?
Yes.
If I use this on a friendly Legend in that field area that is now a also a Unit, does the Legend count itself for a +1?
Yes.
Does this apply to Units stealing Gigs through effects outside of attacking?
Yes.
If I use Take Control on a rival Unit that would normally steal 1 Gig but is equipped with Gorilla Arms, how many Gigs does it actually steal?
0 Gigs. Take Control's effect prevents the rival Unit from stealing a Gig, which means Gorilla Arms does not activate.
Do I have to reveal the friendly face-down Legends I look at?
No.
Do I have to look at my Legends even if I don't want to?
Yes.
When searching the top card of the deck is the card still currently counted as being in the deck?
Yes.
If I trash 1 or more Gears from this effect, do I have to add one to my hand even if I don't want to?
Yes.
If I choose a Gear with cost equal to the value of a friendly Gig, do I have to play it for free, or can I just add it to my hand?
You may add it to your hand if you don't want to play it immediately. (But if you play it later, you must pay its cost normally.)
When a Unit or Legend equipped with The Relic is defeated, do I move any equipped Gear on it to the bottom-deck, too?
No. The Unit/Legend moves to the trash first, so any Gear (including The Relic) remains in the trash when you bottom-deck the Unit/Legend.
When searching the top 3 cards of my deck, are the cards still considered part of the deck?
Yes.
IfI have the same amount of Street Cred as a Rival, do I get both effects?
No.
If I choose both effetcs, can I choose what order I resolve them?
No, you must resolve the top effect first, then the bottom one.
Does Trauma Team Operatives' effect change the cost of the card?
No, only the amount you pay.
Does the Gig I decrease with the effect have to be the min Gig I use for the draw 1 effect condition?
No.
If I don't Call a Legend for free when I play this card, can I Call a Legend for free later instead?
No.
If I manage to play Tyger's Whisper on my Rival's turn, can I Call a Legend for free through its [PLAY] effect?
Yes.
If I already Called a Legend this turn, can I call another Legend with Tyger's Whisper's [PLAY] effect?
No.
If I play this when there are no rival Units do I still have to bottom deck a friendly Unit?
Yes.
If Valentino Guerrera attacks a ready rival Unit with [BLOCKER], can the attacked Unit use its own [BLOCKER] effect?
No.
If I give a friendly Unit [ADRENALINE] on my Rival's turn, can it make an attack?
No.
Can I play this Legend to the Field area without using the [GO SOLO] keyword?
Yes.
If I have a way to play a Gear on my rival's turn, do I still get the -3 €$ discount?
Yes.
When I play my first Cyberware each turn, do I have to pay the reduced amount even if I would prefer to pay full price?
Yes, the discount is mandatory.
When I search the top 5 cards of my deck, can I choose not to reveal any cards and bottom-deck them all even if there's a viable Gear among them?
Yes.
Can I choose not to use Viktor Vektor's [PLAY] effect?
No, the effect is mandatory. If you can do it, you must.
If V steals multiple Gigs in one attack, can V increase each stolen Gig?
Yes, as this card specifies 'A Gig' so each Gig that gets stolen may be increased by the effect.
When I trash 3, do I need to add a BRAINDANCE Program from the cards I trashed?
No. You can add any BRAINDANCE Program from your trash.
If there are fewer than 3 cards in my deck, can I still call V?
Yes. Trash as many cards as possible, instead.
If V’s [CALL] effect trashes multiple BRAINDANCE Programs, can I choose more than 1?
No.
If there are no viable rival Units, do I have to choose the draw effect?
No. You can still "choose" the other effect, it just fails.
Can I use this card's [Spend Icon:] effect on an already min Gig?
Yes.
Does this card's effect change the cost of the card?
No, only the amount you pay.
Can I choose to play this card for it's full cost if my Rival has 2 or more Gigs?
No, the discount is mandatory.
If my Rival plays a Legend to the field after I play Westbrook Netrunner, can the Legend steal a Gig with value less than their power?
No.
If Westbrook Netrunner is defeated before my next turn, is its effect still active?
Yes.
Can I play this card if there are no spent Units on the field?
Yes.
Can I choose a friendly Unit with this effect?
Yes.
If I play this Program and there is only a spent friendly Unit in the Field areas. Will I have to choose my Unit?
Yes.
When this card steals a Gig do I have to ready another friendly Unit even if I don't want to?
Yes.
If I've already attacked with an ARASAKA Unit this turn before Yorinobu Arasaka is face-up, then flip Yorinobu, can I trigger Yorinobu's effect that turn by attacking with another ARASAKA Unit?
No.
If the Unit played by Yorinobu has [ADRENALINE], can it attack the rival Gig area this turn?
Yes.
Does Yorinobu count itself for “the first time an ARASAKA Unit is defeated each turn”?
Yes.
If a friendly Arasaka Unit was defeated previusly during my turn and then play Yorinobu Arasaka. If another friendly Arasaka Unit is then defeated this turn. Will I draw 1 off Yorinobu's effect?
No.
Does this card's effect change the cost of the card?
No, only the amount you pay.
When I spend a Unit equipped with Zetatech Faceplate to declare an attack, do I get Zetatech Faceplate's effect before or after I resolve the attack?
Before. Adjust the Gig for Zetatech Faceplate's effect before moving on to your Rival's react step.
If I spend a Unit equipped with Zetatech Faceplate to declare an attack, and the Unit or Legend has an [ATTACK] effect, do I get Zetatech Faceplacte's effect before or after the [ATTACK] effect?
You can choose the order you resolve these effects.
If I spend a Unit or Legend equipped with Zetatech Faceplate to activate the Unit/Legend's [Spend Icon:] effect, do I get Zetatech Faceplate's effect before or after the activated effect?
After. Resolve the activated [Spend Icon:] effect first.
If I spend a Legend equipped with Zetatech Faceplate to pay a card's cost, do I get Zetatech Faceplate's effect before or after I play the card?
After. Play the card first, then adjust the Gig.
Errata (Welcome to Night City): Johnny Silverhand: Never Stop Fighting (Beta Iconic Rare)
The Beta Iconic Rare variant of Johnny Silverhand: Never Stop Fighting was erroneously printed with the Eurodollar “Sell” tag. Consistent with all other versions of Johnny Silverhand: Never Stop Fighting, this card cannot be sold for an Eddie during gameplay. During gameplay, every card on the errata page should be played as if it bears the updated text and characteristics associated with it. The updated text supersedes all printed text at all levels of play.
Errata (Welcome to Night City): Kiroshi Optics
The reminder text about how equipping Gear works on Kiroshi Optics is inconsistent with other Gear cards in Cyberpunk TCG. The reminder text has been updated to “Equip to a friendly Unit or face-up Legend”, in line with all other Gear cards. During gameplay, every card on the errata page should be played as if it bears the updated text and characteristics associated with it. The updated text supersedes all printed text at all levels of play.
Errata (Welcome to Night City): Nocturne OP55N1
Nocturne OP55N1 was printed with an incorrect artist credit. The card text has been revised to properly credit the creator of this art piece - Daniel Valaisis. During gameplay, every card on the errata page should be played as if it bears the updated text and characteristics associated with it. The updated text supersedes all printed text at all levels of play.
Errata (Welcome to Night City): Judy Álvarez: Nothing to Doubt
The printed artist credit on Judy Álvarez: Nothing to Doubt contains a typo. It has been corrected to properly credit the artist - Ilya Kuvshinov. During gameplay, every card on the errata page should be played as if it bears the updated text and characteristics associated with it. The updated text supersedes all printed text at all levels of play.
Errata (Welcome to Night City): Yorinobu Arasaka: Embracing Destruction (Beta Box Topper)
The printed artist credit on the Beta Box Topper variant of Yorinobu Arasaka: Embracing Destruction contains a typo. It has been corrected to properly credit the artist - Vincenzo Riccardi. During gameplay, every card on the errata page should be played as if it bears the updated text and characteristics associated with it. The updated text supersedes all printed text at all levels of play.
Errata (Welcome to Night City): Towerfall (Base Retail)
The printed artist credit on the Base Retail version of Towerfall listed Mooncolony. It has been corrected to properly credit the artist - Dardo Studios. During gameplay, every card on the errata page should be played as if it bears the updated text and characteristics associated with it. The updated text supersedes all printed text at all levels of play.
Errata (Welcome to Night City): Corpo Security (Night City Brawl Promo)
The printed artist credit on the Night City Brawl Promo variant of Corpo Security listed Daniel Valaisis. It has been corrected to credit CD PROJEKT RED as the art source. During gameplay, every card on the errata page should be played as if it bears the updated text and characteristics associated with it. The updated text supersedes all printed text at all levels of play.