The following rules are applicable to deckbuilding in this format:
- A minimum 40 to a maximum 50 cards in the main deck
- Exactly 3 Legend cards that do not share the same name
- No more than 3 copies of any unique card name
- A sideboard of exactly 7 cards
- All cards must be "constructed legal" (See Current Card Bans & Restrictions (see section TB).)
- One 6-set of polyhedral dice with the following values: d4-d6-d8-d10-d12-d20. (See Player Dice (see rule T2.1.4).).
Cards in a constructed format deck must follow any and all deckbuilding guidelines and restrictions as outlined in the Cyberpunk TCG Comprehensive Rules, including but not limited to RAM values and more. Players’ decks must be sleeved with opaque standard-sized card sleeves. Players may choose to use accessories during play, such as playmats. Accessories cannot contain content that is considered publicly offensive, makes other participants uncomfortable, or utilizes the Cyberpunk TCG or Cyberpunk 2077 IP in an unauthorized manner. At competition-level events, players may be asked to use official Cyberpunk TCG sleeves, playmats, deckboxes, and/or other accessories for streamed matches.
Pre-Release events require a Pre-Release kit in order to construct a sealed deck from the contents within. Kit contents include:
- 6x booster packs
- 3x additional random Legend cards
- 1x Nova Rare promo card
- 1x full set of Cyberpunk TCG polyhedral dice (d4, d6, d8, d10, d12, d20)
The deckbuilding rules are as follows.
- Players may only use cards opened within their packs, and may not trade cards with other players for the duration of the event.
- Players choose exactly 3 Legends.
- Pre-Release kits include 3 guaranteed Legend cards, but players may use any Legends opened in their kit.
- Players choose up to three colors for their main deck. A player’s main deck may include any cards of those colors, ignoring RAM limits. (i.e. Deck colors do not need to match Legend colors.)
- A player’s main deck must contain at least 30 cards.
- A player’s main deck may contain any number of copies of any non-Legend unique card.
- Non-Legend cards opened but not used may be used as a sideboard.
Sealed events at the LGS-level or side events are run with 6 Cyberpunk TCG booster packs. Players may be required to bring their own 6-set of polyhedral dice (Player Dice (see rule T2.1.4)) if they are not provided.
The deckbuilding rules are as follows.
- Players may only use cards opened within their packs, and may not trade cards with other players for the duration of the event.
- Players choose up to 3 Legends.
- For every missing Legend in a player’s Legend area at the start of the game, they add the top card of their deck face down as a blank Eddie at the beginning of their first turn of the game (before drawing for turn).
- Eddies produced this way are spent for the player going first. At the start of their Main phase, their right-most Legend or Eddie (if they have 0 Legends) should be Ready, and all other Legends and Eddies spent.
- Players choose up to three colors for their main deck. A player’s main deck may include any cards of those colors, ignoring RAM limits. (i.e. Deck colors do not need to match Legend colors.)
- A player’s main deck must contain at least 30 cards.
- A player’s main deck may contain any number of copies of any non-Legend unique card.
- Non-Legend cards opened but not used may be used as a sideboard.
Chroming Up Sealed events at the LGS-level or side events are run with 8 Cyberpunk TCG booster packs. Players are provided 6 sealed booster packs for deck construction and 1 additional pack after Rounds 1 and 2 to enhance their decks. Players may be required to bring their own 6-set of polyhedral dice (Player Dice (see rule T2.1.4)) if they are not provided.
The deckbuilding rules are as follows.
- Players may only use cards opened within their packs, and may not trade cards with other players for the duration of the event.
- Players may use the cards from their additional packs to modify their decks even further after Rounds 1 and 2.
- Players choose up to 3 Legends.
- For every missing Legend in a player’s Legend area at the start of the game, they add the top card of their deck face down as a blank Eddie at the beginning of their first turn of the game (before drawing for turn).
- Eddies produced this way are spent for the player going first. At the start of their Main phase, their right-most Legend or Eddie (if they have 0 Legends) should be Ready, and all other Legends and Eddies spent.
- Players choose up to three colors for their main deck. A player’s main deck may include any cards of those colors, ignoring RAM limits. (i.e. Deck colors do not need to match Legend colors.)
- A player’s main deck must contain at least 30 cards.
- A player’s main deck may contain any number of copies of any non-Legend unique card.
- Non-Legend cards opened but not used may be used as a sideboard.
Chooms events are Teams events primarily run as Side events at EORs. Chooms events may be run as either constructed or sealed events. During Chooms events, players sign up in groups of 3 under one single captain. That captain is registered into the Melee event and used as the reference point for player/team pairings. Chooms matches consist of 3 individual Bo1 games that collectively report a Bo3 match result. At the beginning of a Chooms match, both captains randomly determine what team gets first pick for matchups. Players then each reveal their 3 Legend cards and teams take turns picking which players will play against each other in the individual matches. All 6 players then move onto their individual matches, performing their own methods of determining who goes first as well as pre-sideboarding procedures.
In a sealed variant of Chooms, the team receives a collective pool of 18 packs to construct their decks with. Deckbuilding procedures are as follows:
- Players may only use cards opened within their pool of 18 packs, and may not trade cards with other teams for the duration of the event.
- Players choose up to 3 Legends.
- For every missing Legend in a player’s Legend area at the start of the game, they add the top card of their deck face down as a blank Eddie. (Before drawing opening hands.)
- Eddies produced this way are spent for the player going first. At the start of their Main phase, their right-most Legend or Eddie (if they have 0 Legends) should be Ready, and all other Legends and Eddies spent.
- Players choose up to three colors for their main deck. A player’s main deck may include any cards of those colors, ignoring RAM limits. (i.e. Deck colors do not need to match Legend colors.)
- A player’s main deck must contain at least 30 cards.
- A player’s main deck may contain any number of copies of any non-Legend unique card.
- Non-Legend cards opened but not used may be used as a sideboard.